Client Exports

Below are all the useful exports that you can use in other resources, be sure to read their descriptions.

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getSkill

Checking how much a player currently has skill

lua
-- @param {skill_name: string}: Registered skill name for example 'condition'
local skill = exports["frozen_gym"]:getSkill(skill_name)

addSkill

Add a skill value to a player by specifying the skill name and value

lua
-- @param {skill_name: string}: Registered skill name for example 'condition'
-- @param {value: number}: Value to add for example 10.0
exports["frozen_gym"]:addSkill(skill_name, value)

removeSkill

Remove the skill value to a player by specifying the skill name and value

lua
-- @param {skill_name: string}: Registered skill name for example 'condition'
-- @param {value: number}: Value to remove for example 10.0
exports["frozen_gym"]:removeSkill(skill_name, value)

Opening menu

The script does not have an export to open the menu, but you can use the native ExecuteCommand function with the command name given in Config.StatisticsCommand (config.lua) to call the command automatically, just like a function.

lua
ExecuteCommand('+statistics')

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