Medic Job

€25

The Ultimate FiveM Ambulance & Medical System: Complete ESX/QBCore Solution

Introduction: Revolutionizing Medical Roleplay on Your Server

The harsh reality of FiveM server development is the severe lack of quality medical systems. Most ambulance jobs and death handlers feel like afterthoughts—clunky, unoptimized, and lacking the depth that serious roleplay servers demand. This gap in quality forces server owners to choose between mediocre solutions or spending countless hours developing custom systems from scratch.

After extensive development and testing on my own server, I've decided to release the comprehensive medical solution that has transformed our community's medical RP. This isn't just another ambulance job—it's a complete medical ecosystem designed to elevate your server's emergency response experience to professional standards.

Why Your Server Needs a Superior Medical System

A robust medical system does more than just revive players—it creates meaningful interactions, drives economic activity, and adds crucial depth to your server's roleplay landscape.

  • Enhanced Roleplay Opportunities: Create authentic doctor-patient interactions that go beyond simple revive mechanics
  • Economic Balance: Medical services become a viable profession with proper payment systems and career progression
  • Server Immersion: Realistic medical emergencies and treatments make your world feel alive and consequential
  • Player Retention: Engaging systems keep both medical professionals and civilians invested in your server long-term

Unparalleled Features: Beyond Basic Medical Scripts

⚡ Performance Optimized

Experience industry-leading performance with 0.0ms impact on idle. Unlike bloated medical scripts that drag down your server, this system is engineered for maximum efficiency without sacrificing features.

🏥 Complete Medical Ecosystem

Advanced Treatment Mechanics

  • Progressive Health System: Players who don't receive proper treatment from EMTs will respawn with reduced health, creating consequences for skipping medical care
  • Configurable Rewards: EMTs receive reduced payment for inadequate treatment, encouraging thorough roleplay and proper medical procedures
  • Synchronized Death Animations: Persistent, synced death states that maintain immersion across all players

Professional Medical Equipment

  • Medical Bag System: Comprehensive kit containing instruments for treating various wounds and injuries
  • Interactive Animations & Props: Realistic medical procedures with proper animations and physical props
  • Functional Stretchers: Working stretcher system for transporting injured players in critical condition

🚨 Integrated Dispatch & Infrastructure

Smart Dispatch System

  • Built-in Dispatch: Easy-to-use dispatch interface designed specifically for medical emergencies
  • Multi-Phone Support: Native compatibility with GKS Phone & qs-phone dispatch systems
  • Customizable Integration: Easily adapt to your preferred notification, phone, and inventory systems

Complete Medical Facilities

  • Ambulance Garage: Fully functional garage system with aircraft support for air ambulance operations
  • Multi-Hospital Support: Configure multiple medical facilities across your map
  • Hospital Check-in System: Configurable admission process for injured players

💼 Professional Business Operations

Financial Systems

  • Integrated Invoicing: Built-in billing compatible with esx_billing, QBCore, and okokBilling
  • Custom Billing Options: Easily add custom invoice systems through editable client.lua files

Character & Inventory Management

  • Configurable Cloakroom: Support for both esx_skin and wasabi's fivem-appearance
  • Inventory Management: Option to clear inventory on player death (supports ox_inventory, qb-inventory, mf-inventory, qs-inventory & ESX)
  • Boss Menu Integration: Complete management system with optional wasabi_multijob compatibility

🛡️ Advanced Features & Security

Gameplay Enhancements

  • Medical Items System:

    • Usable Medikits: Medics can heal others and themselves; civilians can perform self-treatment
    • Sedative Items: Temporarily sedate players for emergency medical procedures (fully configurable)
  • Anti-Combat Log Protection: Players who disconnect while dead will return in the same state, preventing abuse

Technical Compatibility

  • Complete Replacement: Fully replaces esx_ambulancejob and qb-ambulancejob systems
  • Vehicle Integration: Native qb-carlock compatibility with support for custom car lock events
  • Target System Ready: Optional support for qtarget, qb-target, and ox_target systems

Technical Architecture: Built for Developers

Framework Agnostic Design

This system is engineered to work seamlessly with both ESX and QBCore frameworks, with clear, well-documented integration points that make customization straightforward.

Modular Configuration

Every aspect of the system is configurable through organized, commented configuration files:

-- Example configuration structure
Config.HealthSystem = {
    requireTreatment = true,
    untreatedHealthReduction = 50,
    minRewardPercentage = 30
}

Config.Dispatch = {
    useBuiltIn = true,
    phoneIntegration = 'gks', -- 'gks', 'qs', or 'custom'
    enableBlips = true
}

Open Customization
While optimized and secure, the system provides extensive access points for customization:

Editable client/server Lua files for framework integration

Configurable event handlers for seamless system communication

Modular component design allowing selective feature implementation

Installation & Setup Guide
Prerequisites
ESX 1.2+ or QBCore framework

MySQL database

Preferred inventory system

Optional: Phone system for dispatch integration

Step-by-Step Installation
Download & Extract: Place the resource in your server resources directory

Database Setup: Execute the provided SQL file to create necessary tables

Framework Configuration: Edit the config.lua to match your server framework

Integration Setup: Configure inventory, billing, and phone system integrations

Item Configuration: Set up medical items in your inventory system

Hospital Markers: Configure hospital locations and check-in points

Test & Deploy: Verify all systems are functioning and deploy to production

Customization Examples
Adding Custom Dispatch
lua
-- In client/dispatch_custom.lua
function SendCustomDispatch(location, playerName, injury)
-- Your custom dispatch logic here
TriggerServerEvent('customDispatch:sendAlert', {
type = 'medical',
location = location,
player = playerName,
details = injury
})
end
Configuring Medical Treatments
lua
Config.Treatments = {
basic = { healthGain = 50, reward = 1000, animation = 'bandage' },
advanced = { healthGain = 100, reward = 2500, animation = 'surgery' }
}
Frequently Asked Questions
Q: Is this compatible with both ESX and QBCore?
A: Yes, the system is designed from the ground up to work seamlessly with both major frameworks, with specific configuration options for each.

Q: How does the treatment requirement system work?
A: Players who die from injuries must receive proper medical treatment. If they respawn without EMT intervention, they'll have reduced health. EMTs who provide incomplete treatment receive reduced payment.

Q: Can I use my existing phone system for dispatch?
A: Absolutely. The system has built-in support for GKS Phone and qs-phone, with easy customization points for other phone systems.

Q: What about performance impact?
A: The system is heavily optimized with 0.0ms impact when idle. Performance monitoring is built-in to ensure smooth operation even on busy servers.

Q: How frequently is this updated?
A: This is an actively maintained project with very frequent updates planned. The development roadmap includes additional features and continuous optimization.

Q: Can I customize the medical procedures?
A: Yes, all medical animations, item requirements, and treatment processes are fully configurable to match your server's roleplay standards.

Roadmap & Future Development
The development of this medical system is ongoing, with regular updates and feature additions planned:

Advanced Medical Conditions: Disease systems, long-term injuries, specialized treatments

Hospital Management: Staff scheduling, equipment upgrades, facility management

Medical Records: Persistent patient history and medical records system

Emergency Services Integration: Combined responses with police and fire departments

Advanced Diagnostics: Medical scanning equipment and detailed diagnosis procedures

Conclusion: Elevate Your Medical Roleplay Today
Stop settling for inadequate medical systems that undermine your server's potential. This comprehensive ambulance and medical solution provides the depth, performance, and customization that serious roleplay servers demand.

With active development, extensive documentation, and a feature set unmatched by any other medical script available, this system represents the new standard for FiveM medical roleplay.

Ready to transform your server's emergency services? [Download the Ultimate FiveM Medical System today] and provide your community with the professional medical roleplay experience they deserve.

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