Overview:
This script enables players to view the damage they have incurred, including the type of damage (injuries, gunshot wounds, cuts, and punches) and the cause of death. This is especially useful in Roleplay Servers, as it facilitates medical role-playing by providing a detailed breakdown of injuries and their locations.

Features:

  • Provides information on various types of injuries, including bruises, gunshot wounds, cuts, and punches
  • Indicates the cause of death
  • Features a user-friendly graphical interface that resets as soon as the player's maximum life is restored
  • Allows players to check their own injuries and those of nearby players using the command /health e /diagnosis
  • The graphical interface can be closed by entering the command again or pressing ESC or BACKSPACE
  • Examples of the various injuries are provided

Performance:
During testing, the MS (millisecond) value was observed to be consistently low, ranging from 0.02ms to a maximum of 0.03ms.

Configuration:
To use the script, simply add it to your resources folder and include it in your server.cfg (start mx_bodydamages) before starting the server. You can also customize the script's graphical interface by editing the client/configurate.lua file. This includes translating any text displayed in the interface, adjusting its scale and position, and modifying the associated commands to suit your needs.

Bodydamages — €15


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